Advanced Game Design - Michael Sellers, Addison-Wesley Professional, 2017

66,60 €

Pridajte do košíka a poštovné máte zadarmo :)
Advanced Game Design - Michael Sellers, Addison-Wesley Professional, 2017
Advanced Game Design - Michael Sellers, Addison-Wesley Professional, 2017

Advanced Game Design

A Systems Approach

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling... Čítať viac

Vydavateľstvo
Addison-Wesley Professional, 2017
Počet strán
464

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work... Čítať viac

  • Brožovaná väzba
  • Angličtina

66,60 €

Na sklade 1 ks
Posielame ihneď

Naši škriatkovia odporúčajú

Ozveny starých kníh - Barbara Davis, AURORA, 2024
Advanced Game Design - Michael Sellers, Addison-Wesley Professional, 2017
66,60 €

Viac o knihe

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains:
  • What games are, and how systems thinking can help you think about them more clearly
  • How to systematically promote engagement, interactivity, and fun
  • What you can learn from MDA and other game design frameworks
  • How to create gameplay and core loops
  • How to design the entire player experience, and how to build game mechanics that work together to create that experience
  • How to capture your game’s “big idea” and Unique Selling Proposition
  • How to establish high-level and background design and translate it into detailed design
  • How to build, playtest, and iterate early prototypes
  • How to build your game design career in a field that keeps changing at breakneck speed
Čítať viac
Počet strán
464
Väzba
brožovaná väzba
Rozmer
178×229 mm
Hmotnosť
811 g
ISBN
0134667603
Rok vydania
2017
Naše katalógové číslo
1256381
Jazyk
angličtina
Vydavateľstvo
Addison-Wesley Professional
Kategorizácia

Našli ste nepresnosti? Dajte nám, prosím, vedieť!

Nahlásiť chybu

Máte o knihe viac informácií ako je na tejto stránke alebo ste našli chybu? Budeme vám veľmi vďační, ak nám pomôžete s doplnením informácií na našich stránkach.

Hodnotenia

Ako sa páčila kniha vám?

„Všetci sme rovnakí rôznym spôsobom.“

Chyžná - Nita Prose, 2022
Chyžná
Nita Prose